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Core Rules

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Last Updated: December 15, 2025

Welcome to Open Adventure: Fantasy v1.0

So, you’re looking for an adventure! Well, you’ve come to the right place. Everything...

Last Updated: December 15, 2025

Chapter 1: How to Play

The Open Adventure game system is built on two key concepts: Challenges and Action...

Last Updated: December 14, 2025

Chapter 2: Character Sheet

When you create a character for an Open Adventure game, you record all the...

Last Updated: December 15, 2025

Chapter 3: Character Creation

In this chapter are step-by-step instructions for creating your Open Adventure character. Before you...

Last Updated: December 31, 2025

Chapter 4: Modus Operandi

noun: modus operandi; plural noun: modi operandi a particular way or method of doing...

Last Updated: December 31, 2025

Chapter 5: Lineages

Fantasy roleplaying worlds are filled with strange and wonderful beings. Dwarves, halflings, elves, humans,...

Last Updated: December 31, 2025

Chapter 6: Attributes

You can find out how fast, strong, healthy, or intelligent a character is by...

Last Updated: December 31, 2025

Chapter 7: Cultures

A character’s culture represents how (and often where) they were raised. It is the...

Last Updated: December 31, 2025

Chapter 8: Backgrounds

The term “adventurer” is one used regularly in this book, but it’s not a...

Last Updated: December 31, 2025

Chapter 9: Equipment

An adventurer is only as good as their equipment. Strong blades, sturdy armor, thick...

Last Updated: December 31, 2025

Chapter 10: Actions

An Action is anything a player’s character does during the game. Stabbing a ferocious...

Last Updated: December 31, 2025

Chapter 11: Challenges

Any obstacle, problem, or enemy the characters face during an Encounter is called a...

Last Updated: December 31, 2025

Chapter 12: Encounters

Encounters are like chapters in a book or scenes in a movie. During an...

Last Updated: December 31, 2025

Chapter 13: Injury, Wounds, and Healing

Fantasy adventure worlds are dangerous places, and sooner or later your character will get...

Last Updated: December 31, 2025

Chapter 14: Spellcasting

Spellcasters use magic to perform actions others accomplish by mundane means. Where a non-Spellcaster...

Last Updated: December 31, 2025

Chapter 15: Guidance for Guides

This chapter contains tips, tricks, and resources to help Adventure Guides run amazing Open...

Last Updated: December 31, 2025

Chapter 16: Advancement

A series of linked Adventures is called a Campaign. Both characters and the world...

Last Updated: December 31, 2025

Appendix A: Backstory

Use these tables to complete your character’s story. If you like surprises, roll the...

Last Updated: December 31, 2025

Appendix B: Action Library

The Action Library describes 51 Actions. Each entry demonstrates ways to use the Core...

Last Updated: December 31, 2025

Appendix C: Challenge Library

The Challenge Library includes a collection of pre-built Challenges which demonstrate ways to use...

Last Updated: December 31, 2025

Appendix D: Spell Library

The spell library contains 15 pre-built spells for use in Open Adventure games. Each...

Last Updated: December 31, 2025

Appendix E: NPCs and Adversaries

This Appendix includes detailed information for 19 NPCs and Adversaries common to fantasy roleplaying...

Last Updated: December 31, 2025

Appendix F: Content Creation and Licensing

Open Adventure is a community-owned game system. The entire game system, its core rules,...

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